Entropae

Appearance
Her appearance changes through the different transformations of powers. In general, when not using her powers, she has short hair and a light skin color. Her hair is brown, and she has sky blue eyes. She has lost her right eye, and the nerves near it have been fried before she had gained her sped up healing ability. Her head seems slightly big compared to the rest of her body(to imply her childish behavior). She also has a very dark birthmark under her left clavicle (Rorialite symbol for the darkness, probably by the god of umbrakinetic powers) When combining multiple, she takes on the  textured form of the elements, like being muddy for mud, and glass-like for crystal.
 * Pyrokinesis: Hair and eyes glow an ember-like orange, and her skin lets off sparks.
 * Hydrokinesis: Hair and eyes glow blue, and her skin becomes somewhat scaly.
 * Electrokinesis: Hair turns yellow, eyes turn orange-brown, and the air crackles with static electricity.
 * Geokinesis: Eyes become brown, and her hair becomes browner. Her skin pales to a brown hue.
 * Aerokinesis: Hair and eyes become pale green.
 * Cryokinesis: Cary’s skin becomes paler than usual, and her hair becomes a pale blue.
 * Umbrakinesis: Hair and eyes become pitch black, and skin becomes nearly white. A dark red aura surrounds her.

History
Not much is known about Cary, just the fact that she came from Rorial as an orphan. Cary’s main goal in life was to find her mother and get answers. Eventually, she ended up on Earth, and realized that more clues pointed to her mother being here, so she joined the E-Alliance while she sought answers to her life story. In the EAU30 version, she ends up finding out that her mother is one of the most powerful beings in the EAUverse, and that person unlocks Cary’s true hidden powers.

Personality
Cary has a childish behavior whenever the moment isn't too serious. However, it seems that when a situation is dire, Cary can become very serious. She loves the thrill of adventure and painting while she is bored of too much peacefulness. Having a sweet tooth, Cary utterly loves food like ice cream and chocolate. When Cary is not being playful, she has a very serious attitude toward problems in life, and gets them done in the best strategy possible, showing that Cary can be strategic.

Pyrokinesis
(Grants flight)

Hottest temperature created on her own was 40,000oF

resisted temperatures of up to 100,000o

Increases in strength when absorbing her fire

Hydrokinesis
can breathe indefinitely underwater and develops echolocation

Water pressure casually blasted through a 10 ft long boulder of granite

Electrokinesis
(Grants flight)

Nearly rivals Dark Cloud in electrical output

absorbed an output of 197 billion volts

Geokinesis
Can sense people via shockwaves, up to a mile away from her.

Able to draw rock up through the earth and control it, such as hovering boulders and pulling up stalagmites.

Aerokinesis
(Grants flight)

created a category five, 1 mile diameter, hurricane almost instantly

and controlled all of the weather inside

speed increased by 60%

Torrent charge ability, faster than the speed of light

Cryokinesis
created absolute zero temperatures within a radius of 20 feet

speed increased by 40%, due to skating on the ice she constantly makes

Umbrakinesis
(Grants flight)

Speed and strength are multiplied by ten thousand (thanks to a certain darkness god)

This amount increases in dark areas.

The darkness is powerful enough to be tangible, making it seem like visible telekinesis.

Attacks the opponent’s spiritual soul, piercing through physical defenses and testing the enemy’s will to live, as well as leaving harm that is more permanent, enabling her to take on and defeat much stronger opponents than herself

Backfires: after form subsides, she is extremely fatigued and may even pass out

Strength
Lifted 300,000,000 tons

Unleashed a punch that took out a small abandoned city for the splash damage

Speed
Can run at 60% the speed of light in her normal form.

When flying, this increases to 90% the speed of light.

Durability
tanked a punch equivalent to a 16 megaton nuke like she was only slapped

Elemental Recompositions:

Steam=Fire and Water

Magma=Earth and Fire

Crystals=Earth and Ice

Mud=Earth and Water

Blizzard=Air and Ice

Obsidian=Fire and Ice

Hellfire=Fire and Darkness

Dust storm=Air and Wind

Midnight Sphere (slower time, dark environment)=Ice and Darkness

Black Hole=Wind and Darkness

EMP=Lightning and Earth

Black Lightning=Lightning and Darkness

Flaws
Weaknesses: All of her elemental forms drain a ton of her energy, especially her umbrakinesis and elemental  recomposition forms. Her umbrakinesis also makes her lose control and go berserk, sometimes on allies who attempt to get in her way. Her umbrakinesis form can not happen at her beck-and-call (until later), for it usually happens when she is in extreme pain and anger… usually anger. However, Cary does not get angry easily, even when really shaken up, but she would get angry should her eyepatch get ripped off, or if the eye socket lacking an eye is hurt. To top it off, when in too much pain, Cary cannot access her forms.